Search for public domain books in the Internet Archive by Subject, Title or Author and select which collections to search through. Read a 3D representation of the book produced to the scale you designate. Adjusting the anti-aliasing can compensate for artifacts caused by limited headset resolution.
Books will be affected by gravity when near the table, but if carried away from the table will float in space. Grabbing a book with your right hand will make it the active book for page turning.
In VR, the right thumb stick will turn the pages of the active book. The left thumb stick will move you about the room. The A button will toggle the visibility of the search panel. The right hand has a pointer for interacting with the search panel.
Because WebGL has memory limitations, the books only retain the several pages before and after the one you are reading. Page turning may be slow if the next pages are still downloading. opening too many books in one session can cause the app to crash. To prevent this, drop unneeded books into the trash can, which will free up memory.
This experience is designed for VR and the Meta Quest 2.
However, it can also be run through a web browser (full screen recommended):
Use WASD to move around.
Use IJKL to look around.
Use the Up and Down arrows to move up and down.
Use the Left and Right arrows to page through a book.
To type into the search fields you must click the onscreen keyboard.
Holding down the M key will move the magnifying glass with the same keys.
The Magnigying Glass will have no gravity with keyboard movement.
If it bumps into something, gravity will be turned back on.